Dungeon Crawler

Description

The game is a 2D rogue-like dungeon crawler following an astronaut, who strives to survive and escape the spaceship that is infested with alien monsters. The goal of the player is to defeat the final boss and escape. In the process of finding the boss and escaping, the player will come across two different types of enemies, health packs, treasure objects, and multiple rooms.

Responsibilities

  • Implemented player movement using C# scripts and Unity Animator Blend Tree
  • Implemented player shooting using C# scripts
  • Implemented UI using Unity UI
  • Implemented room transitions and camera movement using Unity Cinemachine
  • Implemented game flow and collectibles using C# scripts
  • Implemented triggers for data collection
  • Implemented levels, obstacles, and collectibles using Unity Editor

Media