Dungeon Crawler
Description
The game is a 2D rogue-like dungeon
crawler following an astronaut, who strives to survive and escape the
spaceship that is infested with alien monsters. The goal of the player
is to defeat the final boss and escape. In the process of finding the
boss and escaping, the player will come across two different types
of enemies, health packs, treasure objects, and multiple rooms.
Responsibilities
- Implemented player movement using C# scripts and Unity Animator Blend Tree
- Implemented player shooting using C# scripts
- Implemented UI using Unity UI
- Implemented room transitions and camera movement using Unity Cinemachine
- Implemented game flow and collectibles using C# scripts
- Implemented triggers for data collection
- Implemented levels, obstacles, and collectibles using Unity Editor